Home > All Other Interfaces > ITerrainLocation
The location object (created via the ICreator6.CreateLocation()) is derived from this interface. In the case of the location object, no actual object is visible at the location’s point of interest (unless the client/user has placed a “real” object at that coordinate). Using the Position property of this interface allows the user to control the location’s position on the terrain. In addition, this interface defines a distance from which the location is viewed when flying to it (or circling it, for example). as well as the operation that takes place once the user clicks on the location item in the Project Tree.
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Properties |
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An IAction6 representing an action that can be performed on the location. |
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A text string assigned to each object global namespace. C# exposes this property as get_ClientData and set_ClientData. (Inherited from ITerraExplorerObject6) |
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The ID of the location. (Inherited from ITerraExplorerObject6) |
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An IMessageObject6 representing the message object triggered when the user double-clicks the location’s Project Tree entry. |
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An enum that identifies the type of the object. (Inherited from ITerraExplorerObject6) |
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An IPosition6 representing the position and orientation of the location on the terrain. |
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A Boolean that determines whether the location is saved in the Fly file. (Inherited from ITerraExplorerObject6) |
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An ITreeItem6 describing the representation of the location in the Project Tree. |
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Methods |
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This method is exposed only in C#. To use from C++ or JavaScript use the ClientData property. (Inherited from ITerraExplorerObject6) |
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Reserved. Currently not used. (Inherited from ITerraExplorerObject6) |
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This method is exposed only in C#. To use from C++ or JavaScript use the ClientData property. (Inherited from ITerraExplorerObject6) |
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Reserved. Currently not used. (Inherited from ITerraExplorerObject6) |