This method adds a terrain tie point to the currently selected map. You must call SetMapTiePoint with the same TiePointIndex to define the respective map point coordinate. When all three (0, 1 and 2) indexes are set with both terrain and map points, the map is referenced.
JavaScript |
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SetTerrainTiePoint( TiePointIndex, TerrainX, TerrainY) |
C# |
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void SetTerrainTiePoint( int TiePointIndex, double TerrainX, double TerrainY) |
C++ |
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HRESULT SetTerrainTiePoint( int TiePointIndex, double TerrainX, double TerrainY) |
Parameters
TiePointIndex
An integer value of 0, 1, or 2 that defines which of the possible three tie points is set.
TerrainX
The West-East coordinate in the coordinate system’s units.
TerrainY
The North-South coordinate in the coordinate system’s units.
Exceptions
See: HRESULT Return Values for a list of possible values returned by the HRESULT.