Home > Working with SGWorld > Terrain (ITerrain6) > Opacity
The degree of opacity of the terrain. This value can be any value between 0.1 for almost-transparent and 1 for opaque.
JavaScript
Opacity
C#
double Opacity { get; set; }
C++
HRESULT Opacity([out, retval] double* Opacity)
HRESULT Opacity([in] double Opacity)