Home > Working with SGWorld > Terrain (ITerrain6) > Opacity

Opacity

The degree of opacity of the terrain. This value can be any value between 0.1 for almost-transparent and 1 for opaque.

 

JavaScript

 

Opacity

 

C#

 

double Opacity { get; set; }

 

C++

 

HRESULT Opacity([out, retval] double* Opacity)

HRESULT Opacity([in] double Opacity)