Home > Working with SGWorld > Creator (ICreator6) > CreateRegularPolygon
CreateRegularPolygon creates a polygon with equal-length segments in the 3D Window.
JavaScript |
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CreateRegularPolygon( Position, Radius, NumOfSegments, LineColor , FillColor , GroupID , Description ) |
C# |
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ITerrainRegularPolygon6 CreateRegularPolygon( IPosition6 Position, double Radius, int NumOfSegments, object LineColor = -16711936, object FillColor = -10197916, int GroupID = 0, string Description = "") |
C++ |
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HRESULT CreateRegularPolygon( IPosition6* Position, double Radius, long NumOfSegments, VARIANT LineColor, VARIANT FillColor, LONG_PTR GroupID, BSTR Description, ITerrainRegularPolygon6** pITerrainRegPolygon6) |
Parameters:
Position
An IPosition6 representing the position and orientation of the polygon on the terrain. .
Radius
The radius of the regular polygon in meters.
NumOfSegments
The number of segments the regular polygon has. The more segments, the smoother and more circular it appears.
LineColor
The color of the lines that make up the regular polygon. The color value is used to specify an RGB color. When specifying an explicit RGB color, the color value has the following hexadecimal form: 0x00bbggrr. The low-order byte contains a value for the relative intensity of red; the second byte contains a value for green; and the third byte contains a value for blue. The high-order byte must be zero. The maximum value for a single byte is 0xFF.
FillColor
The color with which the regular polygon is filled if the alpha value is greater than 0. The color value is used to specify an RGB color. When specifying an explicit RGB color, the color value has the following hexadecimal form: 0x00bbggrr. The low-order byte contains a value for the relative intensity of red; the second byte contains a value for green; and the third byte contains a value for blue. The high-order byte must be zero. The maximum value for a single byte is 0xFF.
GroupID
The Project Tree group in which the regular polygon is created. If it is set to zero, the object is created under the root. You can obtain the GroupID by one of the following methods:
§ Create the group using IProjectTree6.CreateGroup.
§ Find the group, if you know the name, using IProjectTree6.FindItem.
§ Traverse the Tree using IProjectTree6 methods such as GetNextItem(), until you come to the desired GroupID.
Description
The name of the regular polygon as it appears in the Project Tree. If an empty string is passed into this parameter, TerraExplorer assigns it a unique name.
Return Value
PITerrainRegPolygon6
An ITerrainRegularPolygon6 representing the newly created regular polygon.
Exceptions
See: HRESULT Return Values for a list of possible values returned by the HRESULT.