Home > Working with SGWorld > Terrain (ITerrain6) > BestLevelWidth

BestLevelWidth

The width, in meters, of the best available terrain block. Each block is 256 by 256 pixels.

JavaScript

 

BestLevelWidth

 

C#

 

double BestLevelWidth { get; }

 

C++

 

HRESULT BestLevelWidth([out, retval] double* pVal)