Removes a child node from the caller’s node.
removeChild(node);
Parameter |
Description |
node |
Object of type SGNode |
Return Value
If the method succeeds, the return value is true. If the method fails, the return value is false. SGWorld.lastError contains the failure reason.
Remarks
When removing a node from the nodes tree, the node and all its children are deleted from the terrain. The node parameter is no longer valid after the call to removeChild.