Creates a new model from an external file on the terrain.
createModel(position, modelURL, [scale], [name]);
Parameter |
Description |
position |
The position of the object, defined by its coordinates in the 3D world Can be one of the following: SGCoord3D, SGCoord2D, SGPosition |
modelURL |
The model URL |
scale |
Optional The model’s dimensions in meters per pixel |
name |
Optional The node name |
Return Value
An SGNode object. If the method fails, the return value is null. SGWorld.lastError will contain the failure reason.
Remarks
To modify other properties of the model, access the node innerObj. See SGNode.innerObj property and ITerrainModel5 interface for more details.