The methods of the SGWorld.window class are listed here. For a complete list of SGWorld.window class members, see SGWorld.windowclass.
Name |
Description |
Provides the size and position of the SGWorld window in pixels. |
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Gets a snapshot of the window |
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Returns the real world coordinates on the terrain, behind a specified pixel on the window. If the selected pixel is part of an object, the object is also returned. |
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This method returns an indication of whether a specified terrain coordinate falls in the 3D Window. If it does, the screen coordinates of a specified pixel are returned. |
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Gets information about the pointer position. |
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Returns the current input mode of the mouse. |
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Sets the input mode of the SkylineGlobe control. |
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Shows navigation controls and/or graphical and textual information in the 3D window. |
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Returns the currently shown navigation controls. |