ISingleMessageObject5

Any object derived from this interface can own a message object that is triggered once the user clicks on this object (either in the terrain or in the Information Window). To associate a message object with this object, first create the message object (using the IObjectManager51::CreateMessage() method), and then set  the MessageID property to the ID of the message object.


Hierarchy:

 

ITerraExplorerObject5

Properties:

ID, ObjectType, ClientData, KeepAliveOnRelease, ClientDataEx

Methods:

SetParam, GetParam

IInfoTreeItem5

Properties:

Description, ExistInBasicTree, InfoTreeItemID, GroupName, SaveInFlyFile

ISingleMessageObject5

Properties:

MessageID