[in, out] HeightStyleCode – This property determines how the vertex heights of the objects are interpreted.
HSC_TERRAIN_RELATIVE = 0
All the vertices are measured relative to the terrain (making the
object “accept” the shape of the terrain underneath it.)
HSC_PIVOT_RELATIVE = 1
All the vertices are measured relative to the object’s pivot
(therefore, if all of these vertices have the same height, the
object appears on the same plane).
HSC_ON_TERRAIN = 2
All the vertices are placed on the terrain, ignoring the object’s
elevation, which is set to 0.
HSC_TERRAIN_ABSOLUTE = 3
All the vertices are measured relative to the terrain database
vertical datum base ellipsoid.