[in, out] BuildingStyleCode – An enum specifying whether the building is stretched from the terrain or is composed of polygons. Can be one of the following values:
BS_STRETCH_TERRAIN = 0
A building with this style is stretched out of the terrain
resulting with the same texture on its roof as the terrain had at
that location. TerraExplorer renders a building with this style
more efficiently.
BS_POLYGONS = 1
A building with this style is composed of polygons and can accept
user-defined textures for its roof and walls.
Note: If the building is constructed of stretched terrain, side or roof textures cannot be applied to the object.